Mobile games
7 articles
Studio stories
How Playground Productions brought Backyard Sports back
Lindsay Barnett tracked down the rights to a dead 1990s game franchise, relaunched six titles, and has a new Backyard Baseball and an animated special.
Studio stories
How ActFirst Games went from a Thunderful exit to a new RPG
Kristian Andersson sold Early Morning Studio to Thunderful for SEK 80 million in 2021. In 2024 he started again in Stockholm with a new RPG.
Money back on marketing and UA
App store commissions: claiming back part of Apple and Google's 30%
Platform commissions on overseas sales are reimbursed at 50% under Article 22, up to 10 products a year. What the caps allow, how a deduction from your payout is evidenced, and why this claim needs no setup.
For your kind of company
Türkiye's IT export incentives for mobile game studios
UA spend, store commissions, hosting and live-ops staff are the items that matter for a mobile studio. What each pays, with a worked example for a $3M/yr studio.
Türkiye's games industry
Why one American publisher bought three Istanbul studios
Gram Games in 2018, Peak in 2020, Rollic later the same year. Zynga spent well over two billion dollars in one city in under three years. What it was actually buying.
Türkiye's games industry
Dream Games: five people, one game, five billion dollars
Founded in 2019 by five ex-Peak employees. One puzzle game, launched in 2021, that went from nothing to a $5 billion company. The clearest example of what user acquisition spending can do.
Türkiye's games industry
Peak Games: the $1.8 billion exit that changed Turkish gaming
Ten years, one pivot, two puzzle games and 12 million daily players. How a hundred people in Istanbul built the first Turkish company to sell for over a billion dollars, and what it would be worth under today's rules.